Found 0 matching trials
Home-based EXergames To impRove cognitivE Function in MUltiple Sclerosis
NAStudy design: Phase II, multicenter, randomized, sham-controlled, single-bl...
Location
Italian MS Foundation
The Role of Hypoxia on Subconcussive Head Impacts
NAThe purpose of this study is to examine the combined effects of hypoxia and...
Location
Indiana University
Virtual Reality in Lower Limb Adult Burn
NATo investigate the potential effects of Wii fit rehabilitation programs on ...
Location
Multiple Locations
The Combined Effect of Chronic Cannabis Use and Subconcussive Head Impacts on Brain Health
NAThe purpose of this pilot study is to better understand the effects of chro...
Location
Indiana University School of Public Health
Active Video Game-Based Exercise Training and Stability Training After AIS Surgery
NAThe purpose of this clinical trial is to investigate the effects of "Active...
Status
Enrolling By Invitation
Location
Istanbul University-Cerrahpasa
Comparison of the Efficiency of Schroth Method and Virtual Reality Exercises in Individuals With AIS
NAAdolescent idiopathic scoliosis (AIS) is a three-dimensional deformity of t...
Effectiveness of an Intervention to Improve Balance and Decrease Falls in the Elderly (EWii)
NAThe objectives of this study are to evaluate the usefulness of an intervent...
Location
Jordi Gol Gurina Foundation
" Acute Brain Changes After Repetitive Headers in Soccer and the Effects of a Protective Device "
NASoccer, the most popular sport in the world, exposes players to repeated he...
Effects of Wiifit vs Conventional Vestibular Rehabilitation on Dizziness and Balance in Patients With Unilateral Peripheral Vestibular Dysfunction
NAUnilateral Peripheral Vestibular Dysfunction (UPVD) causes dizziness, imbal...
Location
Foundation University College of Physical Therapy
Association Between Fatigue and Balance in Patients With Multiple Sclerosis
NAThe relationship between fatigue and balance was established. Fatigue was c...
Location
Imam Abdulrahman Bin Faisal University