Found 0 matching trials
Mimic-game & Groove: A TeleXercise Intervention to Get Active & Get Healthy
NAThe composite effect of reduced balance, cognition, gait abnormalities/gait...
Location
University of Illinois at Chicago
Telehealth Virtual Reality Gaming on Cardiometabolic Health Among Youth With Cerebral Palsy
PHASE1The primary purpose of this study is to examine the preliminary efficacy of...
Location
Children's Hospital of Alabama
Exploring Virtual Reality Adventure Training Exergaming
NAThe current project aims to design and implement an 8-week Virtual Reality ...
Location
University of Texas at Arlington
Remote Game-based Exercise Program for Cognitive and Motor Function Improvement
NAAs our population ages, more older adults face motor-cognitive declines, in...
Status
Active Not Recruiting
The Exercogs® Study
NABackground: Multidomain, technology-based interventions represent a promisi...
Location
Irmãs Hospitaleiras - Casa de Saúde da Idanha
Exergaming for Community-Dwelling Older Adults
NAThis study aimed to utilize an interactive exergame mat system to develop a...
Location
National Taipei University of Nursing and Health Sciences
Effect of Scapular Stabilization Exercises Versus Virtual Reality Exercises in Basketball Players With Scapular Dyskinesia
NAthis study will be conducted to compare virtual reality and scapular stabil...
Location
Multiple Locations
The Effect of Rehabilitative Games With SmartPose on Upper Extremity Recovery in Stroke Patients
NAThe goal of this clinical trial is to investigate the effects of SmartPose ...
Location
Istanbul University-Cerrahpasa, Faculty of Health Science
Digital Outcome Assessment Using AI Active Gaming and Motion Capture in Friedreich Ataxia
N/AFriedreich ataxia (FA) is a rare, inherited condition that progressively af...
Location
University of Exeter
Virtual Reality and Cervical Mobilization
NAThe aim of this study is to compare the effects of virtual reality and cerv...
Location
Hacettepe University