Found 8 matching trials
Feasibility of a Tele-game-based Exercise (Tele-exergame) Program to Prevent Deconditioning in Hospitalized COVID-19 Patients
NAConventional in-hospital mobility programs are challenging to deliver to ho...
Location
Michael E. DeBakey VA Medical Center, Houston, TX
Effects of Exer Gaming on Balance and Gait in Parkinson's Patients
NATo compare the effects of exer-gaming with conventional physiotherapy on ba...
Location
Riphah International University
Otago Exercises and Otago Exercise Effects on Elderly Population
NAStudy aims to investigate the profound impact of exer gaming on normal aged...
Location
RAFSAN Neuro Rehabilitation center
Technological Gaming in Cancer Survivors (WINNERS)
NAHYPOTHESIS
1. Neurocognitive deficits in cancer survivors are underestimat...
Study to Evaluate the Health and Wellness Policies of the New Haven Public School District.
NAOur long-term objective is to reduce the rates and risk of childhood obesit...
Exer-gaming on Upper Extremity Function and Activities of Daily Living in Sub-acute Stroke Patient.
NAStroke is one of the leading cause of death, in adult stroke causes permane...
Effects of Comprehensive Fall Prevention Protocol (CARE: Cognitive-Aerobic-Resistance-Exer-gaming) on Mobility Level in Elderly
NALack of research oriented health care facilities especially rehabilitation ...
Home-based Balance Training Using Wii Fit After Stroke: A Feasibility Study
PHASE1BACKGROUND: Virtual gaming systems offer new possibilities for home-based e...
Location
Hospital "BG-Kliniken Bergmannstrost"